Facebook invented a new the ‘flick’ and it’s truly amazing

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I was all set to despise the “flick,” a period unit just as of late designed by Facebook (in fact the Oculus group), since I thought it would have been something useless like “the normal time somebody takes a gander at a post.” In certainty it’s an extremely astute method for isolating time that hypothetically could make video and sound creation considerably more amicable.

So what is a flick? A flick is one seven hundred and five million six hundred thousandth of a moment — 1/705,600,000 in the event that you lean toward the digits, or 1.417233560090703e-9 on the off chance that you favor decimals.

Also, why is that valuable?

As a clue, here’s a rundown of numbers into which 1/706,600,000 partitions uniformly: 8, 16, 22.05, 24, 25, 30, 32, 44.1, 48, 50, 60, 90, 100, 120. Notice an example?

Regardless of whether you don’t work in media creation, some of those numbers presumably look natural. That is on the grounds that they’re all framerates or frequencies utilized as a part of encoding or indicating things like movies and music. 24 outlines every second, 120 hertz TVs, 44.1 KHz test rate sound.

A considerable lot of these divisions resolve into awkward decimal arrangement, requiring shorthand or estimations. For example, the 1/24th of a moment around which the whole film industry depends on is equivalent to 0.0416666666666666… endlessly everlastingly (notwithstanding endeavoring to utilize nanoseconds to speak to these lengths winds up making divisions of nanoseconds). So it might be curtailed for accommodation to 0.04167. Simpler to recall, however not numerically correct, and who knows when that “additional” esteem may break something?

Then again, utilizing flicks all these vital partial frequencies transform into a decent exact round numbers, no bars or estimation required: 1/24th of a moment, for example, is 29,400,000 flicks. 1/120th is 5,880,000 flicks. 1/44,100th is 16,000 flicks.

Those numbers may not be less demanding for youto recall, but rather it makes them a hell of a great deal less difficult for frameworks to coordinate with each other without making some sort of between design portion that must be settled with yet another modifying recurrence. PCs cherish entire numbers, thus do I.

Indeed, even the strange NTSC numbers being used because of certain specialized requirements separate pleasantly. 23.976 (actually 24*(1,000/1,001)=23.976023976230 with the last 6 digits rehashing) turns out to be precisely 29,429,400 flicks. It’s the same for 29.97, 59.94, and any others like them. No more divisions or decimals required at all! How awesome is that?!

I don’t know why this is so tremendously fulfilling for me, in a “things fitting consummately into different things” way. Likely on the grounds that having fiddled with video and sound altering and impacts, timing and casing rate stuff was dependably an agony (however fortunately we’ve for the most part deserted joining and other inheritance cruft) and I would welcome harmonization truly of any kind. I salute this group of virtuoso self-starters for discovering this astounding number and making this conceivably super-valuable time unit.

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